God's Margarita | Perception Neuron Motion Capture


GOD S’ MARGARITA is an adventure game developed by Fürstentum Liechtenstein
To speed up the development time, Perception Neuron 32 is being used for the character animations.

Reniat Noc travels through the vast environments of AI Legave to find out who is calling him after hiding in a hole for two years. In the road ahead he is about to find the disgraceful facts of war and totalitarian regimes. 
  • Date Published: 12/29/2020
  • Categories: Animation, Gaming
  • Client: God's Margarita

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About Perception Neuron

We are part of Noitom Ltd. and dedicated to the development of motion capture systems for entertainment, sports, science and medicine.

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    Miami, Florida 33137
  • (305) 521-3124
  • +86 10 82055391 ext. 852
  • contact@neuronmocap.com

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